I have been programming since 2013. I've worked on social networking apps, HR and education technology, and 3D for architecture. My favorite languages are Ruby and Javascript, but I've also worked in Python, Golang, C#, Elixir, and GLSL. Other familiar topics are SQL / NoSQL databases, deployment on AWS and GCP, and contemporary front end architecture like React. I also enjoy web scraping with Selenium and self hosting websites with Linux and Nginx.
I'm also a 3D generalist. I've worked in (and written plugins for) Sketchup, Blender, Touch Designer, and my personal favorite, Houdini. I've also worked with ZBrush, Photoshop, and Unity / Unreal.
In my current job at Hover, I develop our core 3D pipeline for models & measurements of houses, including building tools for 3D software users as well as automation for geometry analysis, image processing, and exports.